﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ClassLibrary1.Enums;

namespace ClassLibrary1
{
    public class BlockController
    {
        public BlockStatus Status;
        public bool LockTouch;
        public bool NinjaKicks;

        public BlockController()
        {
            Reset();
        }

        public void Reset()
        {
            LockTouch = false;
            Status = BlockStatus.Available;
        }

        public void Pick()
        {
            Status = BlockStatus.Picked;
            LockTouch = true;
        }

        public void Select()
        {
            Status = BlockStatus.Selected;
        }
    }
}
